Sunday, March 4, 2007

I laughed, I cried, I hit reset after the final boss wiped out my party

Via Kotaku link comes an arty Insert Credit article on why video games are not Art and most likely will never be, as well as a few kind words for intentionally punishing games:

They shine. Not for the enjoyment they provide, you see, but for the enjoyment they don't provide. They are the Art that games aren't. They are selfish objects, wringing a terrible revenge from a subculture that deserves to be punished. When you strip the fun away, you see Gaming for the bony white husk that it is . . . sad masses of cells tapping plastic in the dark, wondering where all the loneliness and depression are coming from.

Back at Kotaku, one can already hear some shrill squeals of "Gaming has no Citizen Kane? What about Mario? What about Metal Gear Solid, fer chrissakes! Games touch me in a way movies never have!"

Feel free to raise your own opinion on this one; this coordination-challenged sad mass of cells is at least grateful it doesn't have to shoot down a squad of mooks and an attack helicopter on a rooftop just to find out how Citizen Kane ends. There is a great deal of unfinished and unfinishable "Art" sitting around the house...

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